
Arcane Pathfinder
Mashton XX
Samantha is a young attorney transported to an alternate reality in her sleep across the Void and time, where an all-powerful System controls the world with mechanics similar to fantasy games. Granted a class explicitly curated by the enigmatic System — Arcane Pathfinder — she must learn her new magical powers while surviving a brutal, deadly world. Equal parts artist, survivor, explorer, and battle junkie, Sam's only limitation is knowledge of her powers and the System, which she rapidly overcomes through exploration and combat. Across the Beastlands, evolution quests, dungeon breaks, crashed spaceship dungeons, elven mega-cities, meddling goddesses, and eventually uncharted space with alien megastructures, Sam evolves, assembles a crew (Void Slime sibling, Bloodmorph, mothership Ica), and pushes LitRPG progression to galactic scale.
Progression: High-confidence LitRPG progression fantasy where structured advancement is central and explicit. (1) System & Class: An all-powerful System governs Hallista with game-like mechanics; Sam is given the unique class 'Arcane Pathfinder' curated by the System, defining her growth path. (2) Levels/Stats/Skills: Progression via System-granted levels, stats, and magical abilities that improve through exploration, battles, and dungeons; Sam learns and improves her arcane powers continuously. (3) Evolution & Soul Mechanics: Book 2 reveals Sam isn't exactly human and can damage body/soul requiring evolution; Book 3 'Evolution' centers on Sam must evolve to stand a chance in the multiverse, including avatar manifestations and Soul Shifter abilities. (4) World Tiers & Dungeons: Progression includes raid events, ancient dungeons, crashed spaceship dungeon, dungeon breaks, loot, and escalating foes; Book 4 'Exploration' expands to space exploration with Alpha Class Mothership, alien megastructures, and galactic factions. Verified via Goodreads descriptions emphasizing System, class, evolution, and LitRPG progression tags.







