
Delvers LLC
Blaise Corvin
Henry and Jason led normal lives in Seattle before they were abducted to another world. Their kidnapper, the vain, self-styled god Dolos, refuses to send them back unless they can accomplish an impossible task. Stranded on the sword-and-sorcery world Ludus with magic-granting orbs, they must survive, pay rent, and build their adventuring business Delvers LLC while navigating monsters, politics, and divine machinations.
Progression: LitRPG System-driven progression: Ludus operates as an experiment planet under the god Dolos. Characters gain levels, stats, and skills via System-granted orbs that bond to users and grant magical abilities. Progression is explicit through orb tiers, dungeon delving ranks, adventurer guild levels, and combat mastery; subjugated by divine quests and power scaling against monsters, cults, and political factions. Verified via Goodreads book descriptions (orb-Bonded adventurers, adventuring business) and LitRPG genre tagging.









