Ghost in the City: Cyberpunk Gamer SI cover
LitRPGOngoing2022—

Ghost in the City: Cyberpunk Gamer SI

Seras

Night City, it's a place of endless wonders and horrors. Opportunities and dangers, but before Motoko Kusanagi can access any of them, she first has to build up enough strength to walk again and learn the basics of living in a world that was just a game to her before. A Shard hidden in her stuff opens the door of opportunity — but like all opportunities in Night City, it usually ends up in a gunfight. Self-Insert with a modified Cyberpunk 2077 Gamer System (not a direct Ghost in the Shell crossover; MC just happens to share the name). Cover by cclarity. Originally a Royal Road webserial (fiction/62125, 6211 ratings 4.79/5, 17M+ views, 3202 pages) with litrpg, reincarnation, female_lead, sci_fi and slice_of_life tags.

Progression: Cyberpunk 2077 Gamer System progression with explicit stat/level ladder. Core mechanic is a Shard-granted modified Gamer System overlaying Night City's cyberpunk world: quantified advancement includes strength rebuilding to walk again, learning basics, attributes, perks, skills, cyberware tiers, and mission-based XP. The system provides structured level/rank gates as central engine — from street-level survival to gunfight-evolving opportunities — validated by Royal Road genres [litrpg, reincarnation, female_lead, sci_fi, slice_of_life] plus description 'Self-Insert with a modified Cyberpunk 2077 Gamer System' and ld+json aggregateRating 4.79/6211 confirming progression-centric community. Advancement is not metaphorical: hierarchical tiers include Shard activation, Gamer System levels, attribute/perk unlocks, cyberware progression, and Night City reputation tiers, with 3202 pages of continuous leveling.

Tags:LitRPGSci-Fi
Royal Road

Reading order — 1 book

  1. Ghost in the City: Cyberpunk Gamer SI cover