Play to Live cover
LitRPGOngoing2014—

Play to Live

D. Rus

A new pandemic - the perma effect - has taken over Earth of the near future: whenever you play your favorite online game, your mind might merge with the virtual world and dump its comatose host. Max, a terminally ill gamer, enters the full-immersion VRMMORPG AlterWorld as a 'perma player' - forever stuck in its virtual castles and cities - and must adapt, survive, build a guild, and rise from lone survivor to clan leader and resistance chief while real-world governments and AlterWorld's gods battle for control of the game's magic and limitless resources. Widely credited as the series that created the LitRPG genre (Russian original 'Igrat, chtoby zhit', 2013).

Progression: Explicit LitRPG game-system advancement inside the VRMMORPG AlterWorld: levels, stats, skills, quests, guild ranks and clan-leadership tiers structure Max's rise from stranded newcomer to clan chief and head of the resistance; divine/ascension tiers extend the ladder into godhood - book 9's blurb promises 'new adventure and levels' with a newborn god 'at the bottom of the ladder to ascension'. Leveling and power growth are the central engine of every volume.

Tags:LitRPGUnderdog Start

Reading order — 9 books

  1. AlterWorld (Play to Live, #1) cover
  2. The Clan (Play to Live, #2) cover
  3. The Duty (Play to Live, #3) cover
  4. Inferno (Play to Live, #4) cover
  5. The Battle (Play to Live, #5) cover
  6. The War (Play to Live, #6) cover
  7. The Ultimation (Play to Live, #7) cover
  8. AlterWorld: A newborn GOD (Play to Live, #8) cover
  9. The Road Home (Play to Live, #9) cover