
Return of the Wind Mage
Dominick Ruiz & Declan Darkmor & Ana Jade
After eight long years, peace is at hand. One final stronghold remains before the united forces of North America pacify the continent after the arrival of the System. Santiago Silva, a powerful wind mage, leads the attack—until a last-ditch enemy ritual catapults him back in time. Waking up two days before the System arrives, Santi is determined to use his eight years of future knowledge to save friends and family who had fallen, prevent the enemy from gathering strength, and uncover the System's true goals. He's not the only one thrust back: Six Apostates returned with him, racing to hatch their plots again. It is a character-driven regression LitRPG about second chances, strategy, and slow-burn growth from weakness to power.
Progression: Regression & System-Apocalypse Progression. Core ladder is Santiago's time-regression loop: after 8 years of System survival as a powerful wind mage, he is sent back to 2 days pre-System with full memories. Advancement is structured around the System itself — explicit apocalypse levels, wind-magic skill tiers and ritual evolution requiring nature treasures, skill-slot economy where rarer versatile skills cost more slots than focused skills, and quantifiable power thresholds (e.g., post-apocalypse pacification stages). Each volume tracks Santi's re-leveling from pre-System weak body, wind-magic mastery, treasure-gathering for evolution rituals, and race against Six Apostates. Royal Road tags LitRPG/Reincarnation/Time Travel/Progression/Post-Apocalyptic (genre progression), reviewer confirm 'Weak to Strong main character, slow paced growth,' 'skill slots' and 'evolution' mechanics. Verified via Royal Road JSON-LD (genre progression, 4.41/271 ratings, description) and OL subtitle 'A Time Regression LitRPG Adventure'.




