
Rise of Kers
Daniel Weber
Kers is reborn as a dungeon core lodged in a cloud, with no wood or stone to build with - only sky, weather, and monsters. Aided by his sarcastic dungeon fairy Selena, he raises floor after floor, spawns novel mobs, and lures adventurers to plumb his heights, growing his core's power while fending off the Adventures Guild (which does not tolerate 'irregular' dungeons), rival cores with their own agendas, a Dark Lord, and eventually the attention of a god.
Progression: Explicit dungeon-core progression: Kers advances as a core by generating new floors, spawning and evolving mobs (snow leopards, slimes, energy-beam sharks and stranger), luring adventurer delves, and expanding his sky territory; rival dungeons with unique resources, the Adventures Guild's crackdown on 'irregular' dungeons, a Dark Lord, and eventually a god provide escalating thresholds. Core growth and dungeon expansion are the central structuring mechanism of every volume.






