
The Rogue Dungeon
James A. Hunter & eden Hudson
Roark von Graf—hedge mage and lesser noble—is thrust through an interdimensional portal into Hearthworld, an ultra-immersive VRMMORPG where he spawns as a low-level Troll Dungeon monster. Armed with a stolen World Stone Pendant, he must Build, Evolve, and Conquer his way from mob to Dungeon Lord, forging a Troll Nation from griefed players and disgruntled mobs while the Tyrant King's forces pursue him across worlds. A LitRPG dungeon-core progression series where every volume escalates evolutionary tiers and dungeon conquest.
Progression: LitRPG Dungeon-Core & Troll Evolutionary Path. Central advancement is Roark's transformation from low-class Troll mob to Jotnar and then Dungeon Lord of the Cruel Citadel, grinding levels along the Troll Evolutionary Path to its cap and beyond via Mega-Evolutions. Progression gates include: Troll sub-race evolutions, Dungeon Lord tiers and Citadel control, Hexorcist class mastery, World Stone Pendant transmutation magic, and the IRL-to-game reality bleed in later volumes where dungeons are built outside Hearthworld. Each book frames 'Build. Evolve. Conquer.' as the explicit level/ability ladder—civil war against higher-level loyalists, nation-building, and finally Celestial Citadel reality-warping. Verified via Goodreads series tag 'litRPG, dungeon-core adventure' and volume descriptions referencing 'mid-level mob,' 'higher level,' 'level cap,' 'Mega-Evolutions,' and 'Health-draining curse / levels difference' in #6.









