
The Second Coming of Gluttony
Yujin Ro
Seol Jihu had everything — family, girlfriend, and an instinct for danger — until gambling addiction ruined his life. Standing at rock bottom, he is offered a second chance in Lost Paradise, a brutal otherworld where gods bestow powers upon humans and Earthlings fight Parasites for survival. Guided by the dream of his past and the sin of Gluttony (Gula), Seol joins the organization Carpe Diem, growing from a weak newcomer into a hero of Haramark, Eva and beyond — through wars, expeditions, betrayals and the final confrontation with the Parasite Queen, before a peaceful epilogue running a ramen shop.
Progression: Explicit LitRPG / system progression central and quantified: Lost Paradise grants every Earthling a Status Window with Levels 1-10, six primary stats (Strength, Agility, Stamina, Magic, Luck, etc.), class evolutions (e.g., Archer → Sniper, Warrior variants), contribution points, and unique abilities tied to the Seven Sins — Seol's power is Gula (Gluttony) plus the rare gift Nine Eyes (future-sight that shows color-coded futures). Progression is measured in level-ups, stat allocation, skill acquisition (e.g., Mana Mastery, Spear Mastery), rank promotions (Level 1→9, then High Ranker), equipment/facility upgrades, and organization growth from solo to leading Carpe Diem/Valhalla. Each volume forces a clear before/after power state via Banquets, fortress wars, Pagoda expeditions, and Parasite campaigns, with reviewer-verified LitRPG stat blocks and tiered threat escalation.











