
Wraithwood Botanist
Little Lynx
When the System integrates Earth and the gods destroy her home, Mira — a botany graduate student — bargains for exile in an isolated, soul-infested forest and a rare Botanist class that lets her live off the land. Stranded in the Wraithwood where every plant can kill and every soul can devour, she must turn modern botany, chemistry, and alchemy into survival, forging traps, potions, and soul-core growth to climb the System's tiers. With her calico cat Kline at her side and capricious gods handing out high-stakes quests, Mira's progression from stranded survivor to forest guardian and would-be god is driven by explicit LitRPG levels, tiers, soul cores, soulmancy, alchemical crafting, and a living forest that tests and rewards her at every harvest.
Progression: Explicit central System LitRPG progression: After a System apocalypse integrates Earth and transports humanity to a multi-domain world, survivors gain Classes, levels, soul cores, and tiers. Mira's rare Botanist Class is progression-defining — botany + alchemy + chemistry become combat/crafting advancement. Soul cores evolve through XP, soulmancy trials (Tranea Crypt), guardian rites, and god-granted quests; tier jumps and domain ascensions (Fourth → Fifth Domains via Misty Row) mark vertical power leaps. Botanical knowledge translates to mechanical growth: identifying poisonous flora, crafting potions/traps/weapons, and advancing alchemical mastery. Power is quantified via System levels, tier rankings, soul-core stages, and legendary rewards that push Mira toward godhood, with clear before/after states per volume (stranded → guardian → domain challenger). Central, explicit, and book-driving.







